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	<title>Comments for Disquette's Weblog</title>
	<atom:link href="http://disquette.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://disquette.wordpress.com</link>
	<description>Games and Anything Else I Want to Write About</description>
	<lastBuildDate>Sat, 12 Dec 2009 02:39:03 +0000</lastBuildDate>
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		<title>Comment on Be a Jerk and Maximize your RPs per Scenario! by disquette</title>
		<link>http://disquette.wordpress.com/be-a-jerk-and-maximize-your-rps-per-scenario/#comment-656</link>
		<dc:creator>disquette</dc:creator>
		<pubDate>Sat, 12 Dec 2009 02:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://disquette.wordpress.com/?page_id=63#comment-656</guid>
		<description>If you&#039;ll notice, I wrote this:

&quot;Of course, this is written mostly tongue in cheek – You *shouldn’t* be doing this if you want your team to win, but the fact is that if you want to maximize your RP gains, you should be focusing more on solo-ing in scenarios doing high-value RP actions.  Unless you’re a flag carrier or tank.  Then you’re kind of screwed by the jerks that would do what is described in this post.

Submit feedback – Mythic needs to fix this so that playing selfishly isn’t the optimal way to gain RPs&quot;

Also, less than a month after I posted this, it was fixed.  Thank you for reading the blog though!</description>
		<content:encoded><![CDATA[<p>If you&#8217;ll notice, I wrote this:</p>
<p>&#8220;Of course, this is written mostly tongue in cheek – You *shouldn’t* be doing this if you want your team to win, but the fact is that if you want to maximize your RP gains, you should be focusing more on solo-ing in scenarios doing high-value RP actions.  Unless you’re a flag carrier or tank.  Then you’re kind of screwed by the jerks that would do what is described in this post.</p>
<p>Submit feedback – Mythic needs to fix this so that playing selfishly isn’t the optimal way to gain RPs&#8221;</p>
<p>Also, less than a month after I posted this, it was fixed.  Thank you for reading the blog though!</p>
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		<title>Comment on Be a Jerk and Maximize your RPs per Scenario! by Woossepneulse</title>
		<link>http://disquette.wordpress.com/be-a-jerk-and-maximize-your-rps-per-scenario/#comment-655</link>
		<dc:creator>Woossepneulse</dc:creator>
		<pubDate>Sat, 12 Dec 2009 01:29:48 +0000</pubDate>
		<guid isPermaLink="false">http://disquette.wordpress.com/?page_id=63#comment-655</guid>
		<description>Seems like you are a true specialist. Did ya study about the subject? hehe</description>
		<content:encoded><![CDATA[<p>Seems like you are a true specialist. Did ya study about the subject? hehe</p>
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		<title>Comment on Powergrinding RPs via cross-faction coordination by Anonymous</title>
		<link>http://disquette.wordpress.com/2008/09/30/powergrinding-rps-via-cross-faction-coordination/#comment-566</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 20 Oct 2009 10:36:33 +0000</pubDate>
		<guid isPermaLink="false">http://disquette.wordpress.com/?p=71#comment-566</guid>
		<description>you only get RPs from healing a player that get helps to or killls another player.</description>
		<content:encoded><![CDATA[<p>you only get RPs from healing a player that get helps to or killls another player.</p>
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		<title>Comment on Warhammer Online &#8211; Melee Combat Mechanics by &#187; Blog Archive &#187; WarTheory: Melee dmg számítások</title>
		<link>http://disquette.wordpress.com/warhammer-online-melee-combat-mechanics/#comment-523</link>
		<dc:creator>&#187; Blog Archive &#187; WarTheory: Melee dmg számítások</dc:creator>
		<pubDate>Mon, 14 Sep 2009 14:27:49 +0000</pubDate>
		<guid isPermaLink="false">http://disquette.wordpress.com/?page_id=4#comment-523</guid>
		<description>[...] emberek, úgy döntöttem, hogy lefordítom nektek ezt a kis cikket. Szerintem elég hasznos a cucc, főleg PvE -t magyaráz, de ha ott nagyobb a dmged, akkor márcsak [...]</description>
		<content:encoded><![CDATA[<p>[...] emberek, úgy döntöttem, hogy lefordítom nektek ezt a kis cikket. Szerintem elég hasznos a cucc, főleg PvE -t magyaráz, de ha ott nagyobb a dmged, akkor márcsak [...]</p>
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		<title>Comment on Warhammer Online &#8211; Melee Combat Mechanics by Smuggler</title>
		<link>http://disquette.wordpress.com/warhammer-online-melee-combat-mechanics/#comment-506</link>
		<dc:creator>Smuggler</dc:creator>
		<pubDate>Tue, 01 Sep 2009 18:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://disquette.wordpress.com/?page_id=4#comment-506</guid>
		<description>Awesome job. Keep it going.</description>
		<content:encoded><![CDATA[<p>Awesome job. Keep it going.</p>
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	<item>
		<title>Comment on Warhammer Online &#8211; Melee Combat Mechanics by Fr3d</title>
		<link>http://disquette.wordpress.com/warhammer-online-melee-combat-mechanics/#comment-502</link>
		<dc:creator>Fr3d</dc:creator>
		<pubDate>Mon, 24 Aug 2009 15:47:43 +0000</pubDate>
		<guid isPermaLink="false">http://disquette.wordpress.com/?page_id=4#comment-502</guid>
		<description>Hi there, I dunno if this blog is still updated but I still not see the weapon skill influance in the dmg formula (same thing for damage type and 1/2 handed coef table : cf my last post).

I read that the weapon skill add 1% damage each 14 bonus : +14 weapon skill = +1% damage.
Hypothesis : I apply damage penetration coefficient on the global damage. Then we will have *(1-Armor+ArmorPenetration) insteed of *(1-Armor)

Like this :
Sdmg = ((StrBon/10)*2*1.5 + MHdps*150% + OFdps*52.5%+ Admg)*(1-ArmorDamageReduction%+ArmorPenetration%)</description>
		<content:encoded><![CDATA[<p>Hi there, I dunno if this blog is still updated but I still not see the weapon skill influance in the dmg formula (same thing for damage type and 1/2 handed coef table : cf my last post).</p>
<p>I read that the weapon skill add 1% damage each 14 bonus : +14 weapon skill = +1% damage.<br />
Hypothesis : I apply damage penetration coefficient on the global damage. Then we will have *(1-Armor+ArmorPenetration) insteed of *(1-Armor)</p>
<p>Like this :<br />
Sdmg = ((StrBon/10)*2*1.5 + MHdps*150% + OFdps*52.5%+ Admg)*(1-ArmorDamageReduction%+ArmorPenetration%)</p>
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		<title>Comment on Comparing WAR Now to WoW 4 Years Ago &#8211; Fair? by Anonymous</title>
		<link>http://disquette.wordpress.com/2008/10/03/comparing-war-now-to-wow-4-years-ago-fair/#comment-362</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 27 May 2009 22:38:40 +0000</pubDate>
		<guid isPermaLink="false">http://disquette.wordpress.com/?p=76#comment-362</guid>
		<description>I play WAR because I like it.</description>
		<content:encoded><![CDATA[<p>I play WAR because I like it.</p>
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		<title>Comment on Powergrinding RPs via cross-faction coordination by Nobody</title>
		<link>http://disquette.wordpress.com/2008/09/30/powergrinding-rps-via-cross-faction-coordination/#comment-345</link>
		<dc:creator>Nobody</dc:creator>
		<pubDate>Tue, 05 May 2009 16:27:40 +0000</pubDate>
		<guid isPermaLink="false">http://disquette.wordpress.com/?p=71#comment-345</guid>
		<description>Martyr&#039;s blessing and Khaine&#039;s refreshment max out at 9 targets like most other aoes, and they are not exactly intelligent in who they choose (that guy at 1/4?  Nah, I&#039;m gonna heal that guy who is full!)

Otherwise, yes.   This is also apparently being used to farm tokens.</description>
		<content:encoded><![CDATA[<p>Martyr&#8217;s blessing and Khaine&#8217;s refreshment max out at 9 targets like most other aoes, and they are not exactly intelligent in who they choose (that guy at 1/4?  Nah, I&#8217;m gonna heal that guy who is full!)</p>
<p>Otherwise, yes.   This is also apparently being used to farm tokens.</p>
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		<title>Comment on Warhammer Online &#8211; Melee Combat Mechanics by weapon dps - 9lives</title>
		<link>http://disquette.wordpress.com/warhammer-online-melee-combat-mechanics/#comment-338</link>
		<dc:creator>weapon dps - 9lives</dc:creator>
		<pubDate>Tue, 28 Apr 2009 18:27:58 +0000</pubDate>
		<guid isPermaLink="false">http://disquette.wordpress.com/?page_id=4#comment-338</guid>
		<description>[...] de blogpost opgezocht die ik laatst gelezen had over weapon dmg: Warhammer Online - Melee Combat Mechanics Disquette&#8217;s Weblog  dps van een wapen wordt dus idd gebruikt    __________________ What a difference indifference can [...]</description>
		<content:encoded><![CDATA[<p>[...] de blogpost opgezocht die ik laatst gelezen had over weapon dmg: Warhammer Online &#8211; Melee Combat Mechanics Disquette&#8217;s Weblog  dps van een wapen wordt dus idd gebruikt    __________________ What a difference indifference can [...]</p>
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		<title>Comment on Warhammer Online &#8211; Melee Combat Mechanics by Attribute - Werte - DPS - Mechanik &#124; Warhammerguides</title>
		<link>http://disquette.wordpress.com/warhammer-online-melee-combat-mechanics/#comment-324</link>
		<dc:creator>Attribute - Werte - DPS - Mechanik &#124; Warhammerguides</dc:creator>
		<pubDate>Wed, 08 Apr 2009 20:22:34 +0000</pubDate>
		<guid isPermaLink="false">http://disquette.wordpress.com/?page_id=4#comment-324</guid>
		<description>[...] Zu allererst 2 Links mit weiterführenden Informationen zu dem Thema: http://www.warhammeralliance.com/forums/showthread.php?t=54306 http://disquette.wordpress.com/warhammer-online-melee-combat-mechanics [...]</description>
		<content:encoded><![CDATA[<p>[...] Zu allererst 2 Links mit weiterführenden Informationen zu dem Thema: <a href="http://www.warhammeralliance.com/forums/showthread.php?t=54306" rel="nofollow">http://www.warhammeralliance.com/forums/showthread.php?t=54306</a> <a href="http://disquette.wordpress.com/warhammer-online-melee-combat-mechanics" rel="nofollow">http://disquette.wordpress.com/warhammer-online-melee-combat-mechanics</a> [...]</p>
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